A downloadable game

Buy Now$15.00 USD or more

STEP INTO THE CLEATS OF A PROFESSIONAL SPLORTS ATHLETE AND PLAY 9 INNINGS OF EXCITING BLASEBALL, AND TRY NOT TO DIE!

Budding Lazily Assembled Splorts Expitomizer is a fanmade pen'n'paper roleplaying game adaptation of Blaseball by The Game Band.

 B.L.A.S.E. is meant to be an accurate translation of the hectic, RNG-based excitement of Blaseball, from the perspective of the players on the field! 

A full rulebook to experience all the wonders of Blaseball!

A baseball simulator, but in a mirror reflected at the event horizon.

This game is releasing in a form of early access. The 0.95 Edition is a simple rulebook, without flashy design, but it contains EVERYTHING that a group of players might ever need to play this game. IN ADDITION, if you purchase this game, you will gain access to every single piece of additional content and major updates that come after this, no questions asked! 

This game is part of the #BlaseballCares initiative. 

1/3rd of all profits made from the sales of this game will be donated monthly to St. Jude's Children's Research Hospital

Every copy of this game sold will also generate Community Copies so that someone can get this game for free if they can't afford it. 


The PEANUTS IN PLAY [PIP] system crafted specifically for this game is a dice-pool based system focused on rolling against random result tables, while trying to skew the odds in your favor as often as possible. This system was designed with the intent of catching Blaseball's chaotic appeal, with special events meant to adapt, capture, and expand on the surreality present in everyone favorite browser-based baseball simulator. 

The system is fully customizable, so you can create, remix, and change any aspect of this game while you're playing it! If you're interested in creating your own games using a remix of this system, provided for free are the custom logos you can download to use in your game. 


Credits

Text & Rules by: Justin Joyce [@RadioAirHyper]

Based on: Blaseball by The Game Band [@thegameband]

Cover Art by: Danni Hart [@BattiDanni] 

Peanuts In Play Logos by: Icarus [@creepycrowlee]

CHARACTER SHEETS

CHANGELOG

  • 09/19/21– Released BLASE Ver. 0.95. 
  • 10/12/21– Updated Character Sheets with Alt Color Palette 1. 
  • 10/14/21– Released BLASE Ver. 0.95.1 (THE .1 PATCH)
    • This small update contains a collection of fixes for small mistakes and typos, mostly in the various event tables.

Purchase

Buy Now$15.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:

[Out Of Date Build]B.L.A.S.E. ver. 0.95.pdf 3 MB
B.L.A.S.E. ver. 0.95.1.pdf 3 MB
Peanuts In Play Logo 1 (Dark).png 70 kB
Peanuts In Play Logo 1 (Light).png 229 kB
Peanuts In Play Logo 2 (Text).png 127 kB
Peanuts In Play Logo 2 (Textless).png 129 kB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community Copies

For every copy of B.L.A.S.E. that is sold, a community copy will be made available here for someone to get if they cannot spare the money. If your budget can't afford any games, these copies are for the community, and that means they're for you. 

Comments

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(+2)

[Long-ish comment incoming, but it's because this game is good.]

Me and my friends did not get to partake in the cultural event of Blaseball as it was happening, and are currently patching together a understanding of it post humorously. This collides perfectly with the fact we are also a group who plays many TTRPGs together. Naturally, I noodled around and found B.L.A.S.E, which I hadn't even realized I already owned.

Cue the frantic discord message to our server-- YOU GUYS WANNA PLAY BALL? 'YES YES YES'

We haven't even gotten into narrative yet, just a test game to play with the mechanics and a few extra imposed rules (these relate to the campaign plot I'm cooking), and we are having a BLAST-- as of posting this comment, we're in the 6th inning and the Dallas Catboys (the PCs' team) are clobbering the away team.

This game is amazing. I hope you're still developing it; even if not, it's already given my group a wonderful time and I anticipate even more excitement and fun once we can start our campaign properly. 

TLDR: 11/10, will blase again.

(+2)

I've done a quick test of the mechanics by rolling up a pitcher and having them pitch half an inning- They sucked at every pitching stat except for violence, which they had maxed out, and proceeded to pitch a shutout that left 4 injured, reducing their morale so much that every single roll became a success by the end. This was one eighteenth of a whole game, and the character I rolled didn't even have good stats, yet it was unimaginably hype. Highly recommended.